XM Conceptual Design

Conceptual design is a representation of the product with realistic arrangement and dimensioning of components - as informed in general by OSE Specifications. The distinction between a Conceptual Design and a Technical Design is that the Technical Design specifies exact dimensions, tolerances, and materials used - whereas the conceptual design specifies approximate dimensions, and it may not include tolerances and materials. A conceptual design is not a reliable representation that allows a product to be built successfully, whereas Technical Design does produce exact and replicable builds.

Conceptual design is not media-specific. The conceptual design may take the form of 3D computer models, concept design in a full CAD package, a wooden model, or it could be as simple as drawings on the back of an envelope.

In the next step, the Specification, these priciples are converted to desired performance specifications - for a single (but flexible) instance of the device. Everything looks good on paper so far.


 * 1) Read Refactored OSE Specifications
 * 2) Pursuant to OSE Specifications, calculate power requirements
 * 3) Define size/scale/performance of the machine
 * 4) Motivate your design for low cost
 * 5) Motivate your design for performance
 * 6) Motivate your design for accuracy requirements
 * 7) Motivate your design for ease of fabrication##Define components of a technology
 * 8) Define relationships between components
 * 9) Research open source prior art available for the design
 * 10) Publish open source prior art available for the design
 * 11) Define the relevance/adaptations required for the open source prior art to fit OSE Specifications
 * 12) Develop the required adaptations of OS prior art and implement that in the design at hand
 * 13) Specify other options available for implementation
 * 14) Specify a specific instance suitable for prototyping
 * 15) Draw an editable diagram of the specific instance
 * 16) Populate a Task Management Platform with the above components that need to be developed
 * 17) Recruit developers to execute and add tasks to the basic platform.
 * 18) Promote active developers of the project to Project Leader Status. In conjunction with the GVCS Project Curator, this is the leading stakeholder in the project who has a direct interest in developing or using the technology; main overseer of physical project development and fabrication, and works with GVCS Project Curator on quality control for adherence to OSE Specifications