Blender

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Blender is an open source multi platform 3d modeling program. http://www.blender.org


Contents

[edit] Quick start guide

Blender quick start guide.

[edit] Quicker Start Guide

Here is a quick procedure for using Blender in design work for Factor e Farm.

[edit] Blender Interface

Blenderinterface.jpg Press middle mouse button to scroll menus/headers.


[edit] Navigating in 3D

Navigate.jpg


[edit] Manipulating Objects

Selecting objects:


To move an object:

To rotate an object:

To scale an object:


More operations, like select, duplicate:

Manipulate3Dblender.jpg


[edit] Object Mode and Mesh Edit Mode

Object mode allows you to select and move objects, in any way desired. Mesh edit allows you to work on only the selected object.


Editingobjects.jpg


[edit] Useful Hotkeys

Extrude: E

Merge vertexes: ALT-M

Detach part of mesh: P

W: "Specials" in mesh editing

ctrl=L: Select contiguous vertexes in mesh edit

Ctrl-J: join two objects

P: Detach parts in mesh edit mode

[edit] Inserting Objects

Left mouse gets the pointer to where new objects will be inserted.

Go to add menu, in upper left, add mesh - start with cube.


[edit] Transform Window

Press N. You can center an object to the grid by setting the position to a whole number.


[edit] Exam #1


[edit] Questions

Say you have parts on a screen. How do you align them?

[edit] Day 2

Add a camera. Turn on the lights. Render.

To delete objects, use function-delete

[edit] Integrated Set of Actions

Take a u-channel profile. Duplicate it (shift D), scale it (N), rotate it (R), and then align it in the appropriate window. Add a camera. Add lights. Blender.

Result: Torch Table.jpg

[edit] Copy Objects - Duplicate

Shift-D

[edit] Split a Window

MMB on border, and select Split. Good tutorial:

http://www.blender.org/education-help/tutorials/tutorial-folder/blender-user-interface-tutorial/

[edit] Exercise

Split a Blender window into 4 windows. First is a 3D view window, and the next 3 windows are the 3 other planes: xy, yz, xz - to view the object from 3 different sides. Draw a cube. turn the cube into a 12x1 unit object (extended cube). Then draw a cubic lattice of 12 unit sides.

After all these steps are done, set up lighting and Render.

[edit] Links

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