Open Source Render Farm

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Basics

- A device used for large scale networking

- Consists of various network swithces in a rack cabinet



Used For

- Rendering Advanced 3D Movies, Shows, and Games while creating them

- Live Editing/Color Grading 4k/5k/6k/8k films (both conventional and "Bubble"/360/VR)

- AI/Deep Learning/Machiene Learning

- Scientific Simulations

- Huge Data Crunching

- Bitcoin/Other Cryptocurrency Mining(see Open Source Bitcoin Mining Rig it is essentially a more energy efficiency minded version)



Industry Standards

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Existing Open Source Designs

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Minimum Viable Product

- As cheap and power efficient as possible, while still retaining high power and speed (ie a nice balance if you were to make a graph with the two as the x and y axis)

- Scalable to many formats/standards form sub GB ethernet all the way to 300 Gbit/s infiniband

- Low Latency

- Scalable from low users, to airport/concert level of users

- Optional Built in VPN, and Tor + any othe encryption capabilities

- Made in partenership with OCI and the Free Network Foundation



Basic Design

Rack Cabinet

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GPU Based Server Computer

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1 GBE Swithch(s)

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10 GBE Switch(s)

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100 GBE Switch(s)

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Infiniband Switch(s) (Coaxial Cable Variant)

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Infiniband Switch(s) (Fiber Optic Cable Variant)

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Modems

- ?x Satalite Modem(s)

- ?x Cellular (4g or 5g most likely) Modem(s)

- ?x Fiber Modem(s)

- ?x Coaxial Cable Modem(s)

- ?x DSL Modem(s)

- Network Aggregator(s)


Power Supply Units

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BOM

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See Also

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Useful Links

- Wikipedia Page on Render Farms