Talk:The Trap of Permanent Mediocrity

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I think there is an aspect where the bad current state / low amount of users leads to few people using it / little investment, and thus no significant development and the cycle loops. Basically just people seeing the state of an Open Source project, being Defeatist , then moving on to perpetuate the reasons for it being so.

It would be interesting to see how Blender escaped from this, granted this is more feelings than data, would need to dig in this to really back up my thoughts on this / the theory, but it really seems blender is "making it" recently. Nearly anywhere i see Non-Commercial Studio Animated Content (even some goofy short videos now, not just Art College Project Short Film type things) in the Description they say it was made...using Blender. It will be really interesting to see where it ends up +1-5 years from now.

--Eric (talk) 20:57, 4 September 2022 (UTC)